Sep 20, 2026  
2026-2027 Catalog 
    
2026-2027 Catalog
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INFO 2752 - VR Simulation


4.5 Credits

This course introduces students to the principles, technologies, and methodologies behind designing, developing, and evaluating immersive Virtual Reality (VR) simulations. Students will learn both theoretical foundations and practical skills for creating interactive VR experiences across multiple domains.

Prerequisites: (1) INFO 2742

Lecture Hours: 4.5
Lab Hours: 0.0
Internship Hours: 0.0
Clinical or Practicum Hours: 0.0




Course Objectives
  1. Explain the fundamental concepts and history of VR and simulation technologies
  2. Evaluate VR simulations for usability, immersion, and performance
  3. Design user-centered VR experiences based on sound interaction and spatial design principles
  4. Develop VR simulations using industry-standard tools
  5. Integrate 3D models
  6. Using physics
  7. Applying sound to simulation
  8. Developing user input systems
  9. Apply VR solutions to architecture simulations
  10. Apply VR solutions to learning simulations


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