Sep 19, 2026  
2026-2027 Catalog 
    
2026-2027 Catalog
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DIMA 2620 - 3-D Character Development


4.5 Credits

Students build on the introductory topics presented in DIMA 1620 with further exploration of the techniques of modeling, material definition, and animation that are the foundation of 3-D graphics for motion pictures and games. By emphasizing the development of 3-D topology, materials, and motion control, students present an animated character at the conclusion of the course.

Prerequisites: (1) DIMA 1620  

Recommended: DIMA 1220


Lecture Hours: 3.5
Lab Hours: 3.0
Internship Hours: 0.0
Clinical or Practicum Hours: 0.0




Course Objectives
  1. Develop a character concept.
  2. Explore character modeling techniques using Industry Standard software.
  3. Create a 3D character suitable for animation.
  4. Rig the character for animation.


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