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Mar 12, 2026
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DIMA 2625 - 3-D Modeling for Animation and Games 4.5 Credits
This course builds on the topics presented in DIMA 1620 with further explorations of the techniques of modeling, material definition, and animation. It emphasizes the development of 3-D models with techniques that are particularly suitable for games.
Prerequisites: (1) DIMA 1620
Lecture Hours: 3.5 Lab Hours: 3.0 Internship Hours: 0.0 Clinical or Practicum Hours: 0.0
Course Objectives
- Develop a scene concept.
- Create 3D models
- Create and place materials.
- Introduce the models in a wider environment with lights and effects.
- Render the scene
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