| |
Mar 12, 2026
|
|
|
|
|
DIMA 2620 - 3-D Character Development 4.5 Credits
This course builds on the introductory topics presented in DIMA 1620 with further exploration of the techniques of modeling, material definition, and animation that are the foundation of 3-D graphics for motion pictures and games. It emphasizes the development of 3-D characters, materials, and motion control. Students present an animated character at the conclusion of the course.
Prerequisites: (1) DIMA 1620
Lecture Hours: 3.5 Lab Hours: 3.0 Internship Hours: 0.0 Clinical or Practicum Hours: 0.0
Course Objectives
- Develop a character concept.
- Explore character modeling techniques using Industry Standard software.
- Create a 3D character suitable for animation.
- Rig the character for animation.
View Class Schedule
Add to Portfolio (opens a new window)
|
|