Mar 12, 2026  
2025 - 2026 Catalog 
    
2025 - 2026 Catalog
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DIMA 1400 - Game Design Fundamentals


4.5 Credits

This course explores the practice and theory of interactive art. Students study the history of both analog and digital games and pursue the creative possibilities of interaction and play-based systems.

Lecture Hours: 3.5
Lab Hours: 3.0
Internship Hours: 0.0
Clinical or Practicum Hours: 0.0




Course Objectives
  1. Identify and define elements of the history and theory of interactive art.
  2. Understand foundational methodologies and theories.
  3. Create an original game.
  4. Understand the basics of digital video games.
  5. Demonstrate a working knowledge of interactive programming.


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